Here is a very cool script again by the amazing author Martin O’Hanlon, you can right click block and have it explode like TNT in Minecraft.
Here is the code:
</pre> #www.stuffaboutcode.com #Raspberry Pi, Minecraft Bombs - Turn any block into a bomb! #import the minecraft.py module from the minecraft directory import minecraft.minecraft as minecraft #import minecraft block module import minecraft.block as block #import time, so delays can be used import time #import threading, so threads can be used import threading class ExplodingBlock(threading.Thread): def __init__(self, pos, fuseInSecs, blastRadius): #Setup object threading.Thread.__init__(self) self.pos = pos self.fuseInSecs = fuseInSecs self.blastRadius = blastRadius def run(self): #Open connect to minecraft mc = minecraft.Minecraft.create() #Get values pos = self.pos blastRadius = self.blastRadius #Explode the block! # get block type blockType = mc.getBlock(pos.x, pos.y, pos.z) # flash the block for fuse in range(0, self.fuseInSecs): mc.setBlock(pos.x, pos.y, pos.z, block.AIR) time.sleep(0.5) mc.setBlock(pos.x, pos.y, pos.z, blockType) time.sleep(0.5) # create sphere of air for x in range(blastRadius*-1,blastRadius): for y in range(blastRadius*-1, blastRadius): for z in range(blastRadius*-1,blastRadius): if x**2 + y**2 + z**2 < blastRadius**2: mc.setBlock(pos.x + x, pos.y + y, pos.z + z, block.AIR) if __name__ == "__main__": time.sleep(5) #Connect to minecraft by creating the minecraft object # - minecraft needs to be running and in a game mc = minecraft.Minecraft.create() #Post a message to the minecraft chat window mc.postToChat("Minecraft Bombs, Hit (Right Click) a Block, www.stuffaboutcode.com") #loop until Ctrl C try: while True: #Get the block hit events blockHits = mc.events.pollBlockHits() # if a block has been hit if blockHits: # for each block that has been hit for blockHit in blockHits: #Create and run the exploding block class in its own thread # pass the position of the block, fuse time in seconds and blast radius # threads are used so multiple exploding blocks can be created explodingBlock = ExplodingBlock(blockHit.pos, 3, 3) explodingBlock.daemon explodingBlock.start() time.sleep(0.1) except KeyboardInterrupt: print("stopped") <pre>
It’s also on the github